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Adaption Tree - Lorum Ipsum
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Topic: Adaption Tree - Lorum Ipsum (Read 441 times)
Tahujoe
Forum Manager
Dungeon Master User
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Mieville > Pintsize
Adaption Tree - Lorum Ipsum
«
on:
January 04, 2010, 09:50:21 AM »
Lorum suggested recently the addition of adaptiveness to humans. I'ma take that farther and say kobolds can adapt too.
Also called: micro evolution
Cave Tree
Cave Fan
You are born in the caves and will probably live most of your life there.
Req
Born or live 10 years of childhood (5-20) in caves.
Effect
Immune to cave sickness.
Cave Dweller
Caves are all you know. There is no outside world, only the cold, dark, dank underworld.
Req
Cave Fan and 20 years of life in caves. Born in caves to Cave Fan mother.
Effect
Cave Fan effect. Hunger and sleep drop slower in caves and faster in the overworld.
Cave Borne
Your world is defined by the ceiling, walls, and floor. It can be expanded by tearing down the old barriers but new ones will always take their place.
Req
Born in caves to Cave Dweller mother.
Effect
Cave Dweller effect. Sleepless in caves. Midgard madness.
Cave Spawn
All powers of the underworld's corner of hell are available to you.
Req
Spawn and Cave Borne reqs.
Effect
Cave Dweller and Spawn effects. Heightened geomancy, pyromancy.
Cave Forsaker
You lived in the caves. Now you live outside them.
Req
Survive Midgard madness.
Effect
All Cave Borne cave effects apply outside of caves.
Achievement
Hell Magic Tree
Spawn
You survived the trip to hell. That, or one of your ancestors did.
Req
Survive the trip to hell. Born to Spawn mother. Born to Demon father.
Effect
Always survive the trip to hell. Demonic NPCs do not aggro. Flame retardant.
Eldricht
You know hell. There are rumors of a less hellish place, but they're just rumors, right?
Req
Born to a Spawn mother that has never left or entered hell (born in hell). Born to Naephil or Demon father in hell.
Effect
Spawn effect. Heightened demonic magicks. Weakened faith magicks. No age-related death. Flame resistant.
Naephil
Nearly demon, nearly mortal.
Req
Born to Eldricht father outside of hell. Born to Naephil mother in hell.
Effect
Always survive interplane travel. NPCs do not aggro. Heightened magic. Ageless.
Redeemed
No longer demon.
Req
Born to Naephil mother outside of hell. Born to Redeemed mother or father, 50%.
Effect
Ageless. Sleepless. Hungerless. Heightened faith magicks. +5 to all weapon skills.
Achievement
Demon
Consumed by hell entirely.
Req
Born to Eldricht father and Naephil mother in hell. Born to Demon mother. Torn apart by Taint of Hell (interact).
Effect
Ageless. Sleepless. Heightened demonic magicks. Unburnable. +10 to all weapon skills.
Taint of Hell
Corrupted by hell.
Req
Mate with demon. Survive 50 years in hell. Born to tainted mother.
Effect
Sleepless. Heightened demonic magicks. -10 to all weapon skills. -10 to defense. Able to open hell portal at will. Able to tear self apart.
Achievement
Become demon through Taint of Hell
Midgard Tree
redundancy!
Desert Fan
People of the sand.
Req
Born in desert.
Effect
Lowered dehydration by desert. Heightened pyromancy. Tan skin to white races.
Desert Dweller
People of the deep sand.
Req
Born in desert to Desert Fan parents.
Effect
No dehydration by desert. Heightened archmage of fire. Dark skin to white races.
Icelander
People of the north.
Req
Born in tundra.
Effect
Lowered cold increase. Heightened aquamancy. Mild gray skin tone.
Yeti
People of the distant north.
Req
Born in tundra to Icelander parents.
Effect
No cold effect. Heighted archmage of water. Heightened arctimancy. Gray skin tone.
Nord
Toughest people.
Req
Born to Desert Dweller and Yeti parents. Born to Desert Dweller and Icelander parents in tundra. Born to Desert Fan and Yeti parents in desert. Born to Nord parents.
Effect
Desert Dweller and Yeti effects.
Logged
"and hope induces them to take up arms against him who rules: wherein they are deceived, because they afterwards find by experience they have gone from bad to worse."
--Niccolo Machiavelli,
The Prince
[/ur
MiddyTheFox
Dungeon Master User
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FFFFFFFFUUUUUUUU-
Re: Adaption Tree - Lorum Ipsum
«
Reply #1 on:
February 14, 2010, 12:20:52 AM »
I know, its old, but I have a question.
Would your appearance change, according to your adaptivity?
Logged
I would rather bear the mark of War, rather than allowing a friend, or sibling to do such for me.
tomas1297
Dungeon Master User
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Yes-I in reality am a lizardman.
Re: Adaption Tree - Lorum Ipsum
«
Reply #2 on:
February 14, 2010, 12:25:15 AM »
Quote from: Tahujoe on January 04, 2010, 09:50:21 AM
Gray skin tone.
Quote from: MiddyTheFox on February 14, 2010, 12:20:52 AM
Would your appearance change, according to your adaptivity?
Logged
THE GAME!
The_Creator_Man
Dungeon Master User
Offline
AwesOmNess!!!
Re: Adaption Tree - Lorum Ipsum
«
Reply #3 on:
March 25, 2010, 11:14:54 AM »
i know this is old but are these "adaptations" added into the game yet or were they just an idea?
Logged
"When one door closes, another opens; but we often look so long and so regretfully upon the closed door that we do not see the one which has opened for us."
---Alexander Graham Bell
Tahujoe
Forum Manager
Dungeon Master User
Offline
Mieville > Pintsize
Re: Adaption Tree - Lorum Ipsum
«
Reply #4 on:
March 25, 2010, 12:14:22 PM »
Just an idea.
Logged
"and hope induces them to take up arms against him who rules: wherein they are deceived, because they afterwards find by experience they have gone from bad to worse."
--Niccolo Machiavelli,
The Prince
[/ur
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